Retrieved from " https: For a more in-depth look at rating inflation and deflation, I recommend the Wikipedia entry. And sometimes you have the really competitive games. On the flip side, I think the season-by-season approach of StarCraft is too delayed. I personally found the matchmaking in the beta to be quite accurate, matching me to players of my fairly average skill level. English US. A larger conclusion I reached from this experience is that for every game lost due to bad teammates, there was a game that was won due to good teammates.
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Season 3 introduced a separate accrual rate for leagues below Master.
All I wanted was a shot at Silver players so I wouldnt end up in bronze, but apparently that's pointless and I should play people 10x better than me in order to determine my specific skill level English US. After all, Counter-Strike is a team game. The more matches you play, the more accurate the matchmaking system seems to become; my first match after placement was a cakewalk, while the next few matches were more edge-of-your-seat types of matches. Interview with Chris Sigaty. I think this would eliminate one of the core benefits of the league system, the visible and easy-to-remember categorization.